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[ 6 0 0 0 ] AxeSharp by knightfeng


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#1
knightfeng

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uV09uqj.png

After reaching [ 6 0 0 0 ] MMR with Axe and beating professional players such as EG.Arteezy and EG.Fear. I have decided to create this assembly which is a culmination of all the knowledge and mechanics that you will need to reach [ 6 0 0 0 ] MMR. This assembly is still in beta and I will continue to update it.

 

Features:

  • Auto Culling Blade with smart cancelling logic.
  • Auto jump/blink onto heroes with call.
  • Auto item usage (supported items include: refresher, mjolnir, lotus, pipe/hood, crimson guard, blademail, bkb, shiva, dagon).
  • Additional culling support for: couriers, spirit bear, visage familiar and roshan.
  • Advanced damage calculation for potential damage output from axe spins and items during axe call  (calculates increased damage from nearby creeps).
  • Adjustable auto-culling range. Longer range means assembly will try to cut from farther away.
  • Fire truck taunt?

How to use:

 

1) 
Highlight the items and units you want assembly to auto use.
2uvxevW.jpg
Kill:  Heroes | Courier | Spirit Bear | Visage Familiar | Roshan
Item: Refresher | Mjolnir | Lotus | Hood/Pipe | Crimson Guard | Blademail | BKB | Shiva | Dagon 

 

2)

49hHX8e.png

 

Set Jump hotkey and HOLD for auto-jump. Set how many enemies you want for auto-jump, suggestion would be to set it to 1 early on and towards late game set it to 3-5.

 

3)

When ganking use the potential damage output to see how fast and likely you can kill target.

QFsRkjJ.png

 

White = Unlikely to kill. | LightGreen = Maybe kill. | Yellow = Likely to kill. | Orange = Guaranteed kill. | Red = Instant kill.

 

4) 

PROFIT?

 

pR3DYxo.gif

Known problems:

  • Let me know if you find any.

 
Planned but not finished yet:

  • Damage Calculation text position adjustment.
  • Smart cancelling does not work with high ping or with other Axe Killsteal assemblies on (namely Moones).


 
Preview:
Spoiler

 
Change log:
Spoiler

All feedback and suggestions are welcome and appreciated.
 
Credits:
 edwynxero
Bruninjaman?
 


Edited by knightfeng, 19 November 2016 - 10:48 AM.

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#2
skankhunt42

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Thanks for this marvelous Assembly.

 

Fire truck taunt  :feelsgoodman:


Edited by CALLMEWALL, 19 November 2016 - 10:40 AM.

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#3
Tehnscorpion

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wow wow wow my favorite character

thanks


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Google translate


#4
YEEEEEEE

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thanks a lot, looks good
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#5
Torr3no

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Ty for damage calculator, ill take it ^^.


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#6
skankhunt42

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An orbwalking function would be great.


Edited by skankhunt42, 19 November 2016 - 12:58 PM.

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#7
chesternoob

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Holywater thanks...


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 KALIGO PUD OI.. :cool:


#8
sere1237

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does he cancel taunt if enemy walks out of range?

cant test right now


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#9
chesternoob

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Please add combo and closet to mouse attack holding D or Space is GG


Edited by chesternoob, 19 November 2016 - 12:18 PM.

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 KALIGO PUD OI.. :cool:


#10
KaedeTx

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Please add combo and closet to mouse attack holding D or Space is GG

+1 same idea hir


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#11
landmet

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what about abusing jungle tranquils boots abus?


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#12
ims2bojio

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Please add combo and closet to mouse attack holding D or Space is GG

This pls ! Instant 6k mmr XD


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https://imgur.com/a/6lVAD  My first GFX for ScienceArk


#13
akuros

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exelent work 


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accounts and banned detected by VAC: 7
Date 19/09/2016


#14
ObiXah

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Hello knightfeng,

 

This assembly is working really good. Thank You.


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p8gqAS.png

 

Hämmert die Musik 
Mir den Rhythmus gibt 
Tanz' allein 
Im Laserschein 
Blicke durch den Raum 
Bilder wie im Traum


#15
hard205

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CompilingError  :S


Edited by hard205, 20 November 2016 - 09:55 AM.

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#16
kappatalism

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Grats for the 6 0 0 0 MATCHMAKING POINTS


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#17
uutech2

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can add this to database?


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#18
rpgfreak128

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Should it be using battle hunger in combo?


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#19
knightfeng

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Should it be using battle hunger in combo?

 

It's not, but I could add it. I think it's best for the player to choose battle hunger opponent at a time when battle hunger can't easily be dispelled. Battle hunger also doesn't contribute all that much damage.


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#20
rpgfreak128

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It's not, but I could add it. I think it's best for the player to choose battle hunger opponent at a time when battle hunger can't easily be dispelled. Battle hunger also doesn't contribute all that much damage.

Yea you prob right any build recommendation vs a fed PA? LC?


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