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Meepo Annihilation

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Best Answer Jumpering , 16 December 2016 - 10:33 AM

update v 1.0.0.7

  • added poof indicator in overlayMenu
  • now you can change posX/Y and size values [overlayMenu] 

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112 replies to this topic

#21
ihatevim

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I think new update killed the script, doesn't work anymore.


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#22
Dota2DarkSecret

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broken


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#23
weaksuga

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Maybe combo key and move, attack are should be interrupt current action(Laning, Jungling, Stacking to Idle).


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#LEARN AS FUCK :l33t:


#24
Jumpering

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Maybe combo key and move, attack are should be interrupt current action(Laning, Jungling, Stacking to Idle).

its already here, but only for first selected hero


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#25
weaksuga

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its already here, but only for first selected hero

I know, but need key of all meepos idle.


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#LEARN AS FUCK :l33t:


#26
zhfyang

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Here is a few suggestions after I tested.

 

1. people are likely to group all other meepos, so when I make them all jungle, but cannot reverse back to all idle. Similarly, when I move them as a group, only the main selected one is changed to idle. So I have to idle them one by one instead of a single group control.

2. Can we have a nice feature to disable auto escape, it is still good to enable it after some time in the game, because I try to solo kill mid early game in lanes and it just goes back with low hp.

3. support auto bottle ctrl usage to clone meepos.

 

it is a powerful script, the control would have been easier if you support a group control for all the clone meepos.


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I am 5k!

Hacking under Perfect World is legit. 


#27
4Hero

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Hi ! How can i off when one of my meepo is low , it uses boots of travel in front of the opponent which is really confusing.


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#28
Iprohell

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script works but it spams in all chat everytime i level my ulti

 

A2BPXT.png


Edited by Iprohell, 25 July 2016 - 01:26 PM.

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#29
ihatevim

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script works but it spams in all chat everytime i level my ulti

 

A2BPXT.png

"spams"

It's one message every few minutes that gives initialization info about meepo status and id. It's not in all chat and it's not spam. If ur so inclined just fork the git and remove it.


Edited by ihatevim, 25 July 2016 - 05:49 PM.

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#30
XxRoxaSxX

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Reconnect bug :

 

After I reconnected to game, meepo's number went wrong.

Such as my main meepo should be number 1 but it change to number 3

 

Are there any ways to reorder the meepo's number.


Edited by XxRoxaSxX, 29 July 2016 - 11:49 AM.

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#31
Jumpering

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Reconnect bug :

 

After I reconnected to game, meepo's number went wrong.

Such as my main meepo should be number 1 but it change to number 3

 

Are there any ways to reorder the meepo's number.

this bug from ensage, cuz i cant get real number of meepo. So im just using experemental method for it (its not perfect). Sorry about that

OMB02Q.png


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#32
dawaisuka

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everything works great, but if they are laning or jungle and get all poofed to a meepo in a fight they should get back to "idle" or something that i can use them without need to disable the last action i gave them, u understand ?

 

when im on lane and hit jungle farm key they just escape to base and stay afk after i hit farm jungle again they go to jungle :/

 

 

// edit

 

 

maaaan that random escape tp is so annoying, i killed one had full life and one meepo decided to go to fountain without no reason


Edited by dawaisuka, 01 August 2016 - 05:15 PM.

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#33
zhfyang

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Hi, Jumpering, I have rewritten this with features(Jungle, Stack, Laning, Escape) mostly based on your codes. Let me know if you want to share with you

 

I did some refinements, too, but havent tested.

 

1. fixed random poof after re-spawn

2. Escape: disabled the auto tp/bot, and always poof to the meepo that is closestToFountain&safe first.

3. the PoofAll now PoofAll to closestTomouse meepo.

4. also there are a few slight adjustments so that meepo does not frequently stop poofing in combo mode.

5. for mode switch, you can make selected meepo idle when move them within a selection unit.


Edited by zhfyang, 01 August 2016 - 06:54 PM.

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I am 5k!

Hacking under Perfect World is legit. 


#34
EarthtoHeavenortoHell

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Hi, Jumpering, I have rewritten this with features(Jungle, Stack, Laning, Escape) mostly based on your codes. Let me know if you want to share with you

 

I did some refinements, too, but havent tested.

 

1. fixed random poof after re-spawn

2. Escape: disabled the auto tp/bot, and always poof to the meepo that is closestToFountain&safe first.

3. the PoofAll now PoofAll to closestTomouse meepo.

4. also there are a few slight adjustments so that meepo does not frequently stop poofing in combo mode.

5. for mode switch, you can make selected meepo idle when move them within a selection unit.

can you give me the link thanks


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#35
Dash

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Hi, Jumpering, I have rewritten this with features(Jungle, Stack, Laning, Escape) mostly based on your codes. Let me know if you want to share with you

 

I did some refinements, too, but havent tested.

 

1. fixed random poof after re-spawn

2. Escape: disabled the auto tp/bot, and always poof to the meepo that is closestToFountain&safe first.

3. the PoofAll now PoofAll to closestTomouse meepo.

4. also there are a few slight adjustments so that meepo does not frequently stop poofing in combo mode.

5. for mode switch, you can make selected meepo idle when move them within a selection unit.

Sounds awesome!


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#36
Jumpering

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Hi, Jumpering, I have rewritten this with features(Jungle, Stack, Laning, Escape) mostly based on your codes. Let me know if you want to share with you

I did some refinements, too, but havent tested.

1. fixed random poof after re-spawn
2. Escape: disabled the auto tp/bot, and always poof to the meepo that is closestToFountain&safe first.
3. the PoofAll now PoofAll to closestTomouse meepo.
4. also there are a few slight adjustments so that meepo does not frequently stop poofing in combo mode.
5. for mode switch, you can make selected meepo idle when move them within a selection unit.


Hi, at this time I'm not in home and can't test your code. I will come home only 21 August
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#37
StephCurry

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Hi, Jumpering, I have rewritten this with features(Jungle, Stack, Laning, Escape) mostly based on your codes. Let me know if you want to share with you

 

I did some refinements, too, but havent tested.

 

1. fixed random poof after re-spawn

2. Escape: disabled the auto tp/bot, and always poof to the meepo that is closestToFountain&safe first.

3. the PoofAll now PoofAll to closestTomouse meepo.

4. also there are a few slight adjustments so that meepo does not frequently stop poofing in combo mode.

5. for mode switch, you can make selected meepo idle when move them within a selection unit.

 

 

Let me know if you would be willing to share it :)

 

 

Also Jumpering, I only continue to play dota because of your AMAZING scripts. Cant thank you enough man


Edited by StephCurry, 06 August 2016 - 03:13 AM.

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#38
eluanramos

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share pls


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#39
Jimmydota2

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1: FIX :
MEEPO JUNGLE POFF EVERIWHERE 

2: FIX 
 for more deactivates the poff it has repeatedly done
3: 
Nice Script + 25 mmr 


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#40
StephCurry

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Hi, at this time I'm not in home and can't test your code. I will come home only 21 August

 

 

Have you had a chance to test ZHFYANGS's code? id like to see the changes he made, they sound great


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